Case Study: Transformation of Historical Landmark
Let's dive into one of our recent projects - an exhibition on three floors of Jelgava St. Trinity Church Tower. This case study showcases how innovative design and creative implementation can transform historical landmarks into vibrant cultural attractions.
Dual Reality in Latvijas Architektura
Dual Reality across three floors in 50m² small spaces grants a broad virtual dimension, providing visitors with a dual reality experience when they engage in the interactive information play.
Exposition House Tells in DEKO
Inserting some delicate objects and many hidden innovations in the restored architectural monument is one way to create exciting content in a centuries-old framework.
Exposition Dual Reality in DEKO
In Jelgava, a bright, exploratory game-based approach to the presentation of historical topics has been introduced.
Exposition Kerbedz in DEKO
The exposition is extremely rich and educational, although the area is small. You can feel the clarity of both the concept and the space, achieved with a well-chosen, light brown shade.
Vizium exposition Lab City in DEKO
Nothing childish, this is not an amusement park, but an intellectual game, which, dressed in modern technologies, is engaging for both children and adults, only everyone will get something else out of it.
Exposition Kerbedz in APSKATS
The history of engineering exhibited in the exposition is an exciting and at the same time educational journey, presented in the excellent design of modern technologies and can serve as an incentive for the younger generation to focus on engineering studies.